Category: video games

Global Video Games: Cultures, Aesthetics, Politics

Kicking off 2017 by drafting syllabus for my spring course on global video game cultures. Excited to teach this course for the third time.

I did a major overhaul of the material since there are several new works that came out recently, which I think should be included in the syllabus, like Philip Penix-Tadsen’s Cultural Code, Mia Consalvo’s Atari to Zelda, and Henry Lowood and Raiford Guins’s edited volume, Debugging Game History.

You can check the draft here. Do share your feedback with me if you have any!

My first peer-reviewed article is out

So finally my article is out! It’s published by SOJOURN: Journal of Social Issues in Southeast Asia. I’m quite happy with it. It’s my first peer-reviewed publication adventure (and I hope it’s not gonna be the last). It’s about an Indonesian MMORPG called Nusantara Online and I discuss it to propose what I call “playable nationalism,” one mode of expressing nationalism in digital forms. I know my discussion is not foolproof to criticism, especially since this is an early version of one of my dissertation chapters. But I hope with it being published I could get constructive criticism from its readers to be able to improve it. If you’re interested in reading it, it’s available as free download here. The other articles in the issue are also interesting, so if you have access to the journal from your academic institution you should check them out! (I know I will)

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