Global Video Games: Cultures, Aesthetics, Politics

Kicking off 2017 by drafting syllabus for my spring course on global video game cultures. Excited to teach this course for the third time. I did a major overhaul of the material since there are several new works that came out recently, which I think should be included in the syllabus, like Philip Penix-Tadsen’s Cultural … [Read more…]

Student Project – Intro to Global Animation

Last Fall, I designed and taught a new course called Introduction to Global Animation for the Media and Society Program at Hobart and William Smith Colleges. It was a rewarding experience for both my students and I. We explored the history and practices of animation not only in the centers of global animation industry such … [Read more…]