Global Video Games: Cultures, Aesthetics, Politics

Kicking off 2017 by drafting syllabus for my spring course on global video game cultures. Excited to teach this course for the third time.

I did a major overhaul of the material since there are several new works that came out recently, which I think should be included in the syllabus, like Philip Penix-Tadsen’s Cultural Code, Mia Consalvo’s Atari to Zelda, and Henry Lowood and Raiford Guins’s edited volume, Debugging Game History.

You can check the draft here. Do share your feedback with me if you have any!

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